I just wanted to increase my understanding of rendering skin, so I found some photos of people from the internet and tried to render spheres of flesh by observing how light played across their skin tones. It ended up being a really useful exercise.
Great work, my friend ! I also thought at the first time that I'm looking at 3D models.
Do you have any online tutorials, it would be really helpfull ?
You got 112 favs for drawing balls ....
Well played, sir. Well played.
Great job, these are so well rendered that for a second I believed they were actual 3d renders!
This is seriously creepy. It rpobably is a good exercise.
Wow that looks nice!
You got some balls
The surfaces look like real human skin (at least to me) so it'd be interesting to see them used on some models of people, well done!
Excellent study, sir. Well done.
I like the purple tones and ambient light you achieved to observe. I never really tried sphere lighting, but I see how well it could help with rendering skin tones.
It's pretty beneficial if you reeeally make an effort to dissect and understand what's happening.
nice work how do you get this smooth and graini surface
I start using mostly airbrushes, which gives me the smooth/soft transitions . The grainy parts are done with a brush that's basically just a bunch of scattered dots, and then I paint on top of all that with a triangle brush that I made which I use for just about everything
great studies! although, it's a little odd you're just sitting around painting skin balls. lol. sorry, that sounded funnier in my head.
Gotta paint all the balls
I was thinking skin balls, too.
Nah that was pretty funny out loud too... because I read it out loud then spit out my coffee!
Awesome work! Happy to have people like you keeping me motivated with clever exercises!